@startuml
sprite $van_shuttle [48x48/16] {
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000BFFFFFF100000DFFFFFFFFFFFFFFC000002FFFFFFA000
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}


!define FA6_VAN_SHUTTLE(_alias) ENTITY(rectangle,black,van_shuttle,_alias,FA6 VAN_SHUTTLE)
!define FA6_VAN_SHUTTLE(_alias, _label) ENTITY(rectangle,black,van_shuttle,_label, _alias,FA6 VAN_SHUTTLE)
!define FA6_VAN_SHUTTLE(_alias, _label, _shape) ENTITY(_shape,black,van_shuttle,_label, _alias,FA6 VAN_SHUTTLE)
!define FA6_VAN_SHUTTLE(_alias, _label, _shape, _color) ENTITY(_shape,_color,van_shuttle,_label, _alias,FA6 VAN_SHUTTLE)
skinparam folderBackgroundColor<<FA6 VAN_SHUTTLE>> White
@enduml